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Minky

Can Rhinos keep up with a Honey Badger?

On a 3s build would Rhino flywheel motors be able to keep up with a Honey Badger pusher?
OldNoob

Yes, they make bags of torque. Honey badgers are crap IMO though. There are better ways if getting higher ROF. They have lousy torque and there have been reports of them braking down on 3s. I never use them.
Minky

What would be the best pusher for the highest RoF?  I'm not too bothered about it being the best pusher full stop just the being able to spam a mag as fast as possible for lols.
OldNoob

It's not the fastest. It's fast until it breaks.
SirBrass

I'd think xp180s on 2s or wolverines would probably be fastest. But that's just speculation.
OldNoob

You can make a simple calculation to determine DPS, you look at the freewheeling RPM from SSGT's motor data then divide that by 60 as the RS box is 60:1, which gives you darts/min, then divide that by 60 to get DPS.
Minky

Yeah but testing has shown the HB not achieving it's calculated RoF, I think?  I wonder if the torque-ier 180s will force more out of the gear box? (rivers of melted plastic?) I guess it's all moot with the speed mags can load at offering an artificial ceiling.
OldNoob

Testing has shown the HB is not capable of generating the torque to snap brake reliably, rpm isn't the issue. You can't change the final gearing by putting more power through a gearbox.
180's are better because the greater torque enables faster braking and more reliable single shots because it can overcome the momentum in the moving pusher more easily.
In real game conditions 12dps is about the reliable limit. Mags get dirty, darts get soft.
As one of the first people in the world to run a triple XP RS on 3s (Reaper) I can safely say it's ability to fire fast was no better in game than my usual 10-12dps. The burst fire was novel and useful against some more effective players but wasn't game changing.
SSGT

Minky wrote:
Yeah but testing has shown the HB not achieving it's calculated RoF, I think?  I wonder if the torque-ier 180s will force more out of the gear box? (rivers of melted plastic?) I guess it's all moot with the speed mags can load at offering an artificial ceiling.


It's a little hit-and-miss. For the most part you can divide the RPM in the spreadsheet by 3600 and get pretty close to the actual value of darts per second. In reality it might be a little more or a little less than that depending on pack voltage during firing and how fast a motor can spin at a given load (related to how fast a motor can spin aswell as how much torque it can produce). From what I've seen,  the actual RoF is further from the expected RoF at higher speeds implying that at higher RoF more load is being placed on the motor (most likely losses in the gearbox as gears spin at higher pitch line velocities). A Rhino on 3S, for instance, can maintain close to it's no-load speed (9dps at 11.1V) whereas a HB cannot (18dps at 11.1V) even though on 3S a Honey Badger should be able to produce over twice the stall torque (implying, for a given load, that it should be running even closer to it's no-load speed than a Rhino).

A 180 should definitely be more capable of maintaining higher RoF under load, and so get closer to it's estimated "no-load" RoF, although that may still be lower than the RoF a Honey Badger can achieve. A Hellcat on 3S, or a 3240/XP180/Wolverine on 2S, will not give you a higher RoF than a HB on 3S - a Wolverine on 3S would but, at 70A peak draw, you'd need a very capable power system to run it. As noted the better cyclic control of a 180s is also an important factor. Also remember that, similarly to a LiPo only supplying as much current as is demanded, a motor will, effectively, only produce as much torque as is demanded (if the friction/losses involved in pushing a dart out of a mag at a given RoF puts a 1mN.m load on the motor, that's how much torque it will produce and you could find the speed of the motor at that given load). Simply running a 180 pusher shouldn't damage anything unless you get a stoppage that stalls the motor.

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